Mon, 6 October 2008 Observations on worker placements, inspired by Caylus, Pillars of the Earth, Stone Age, Tribune, and Agricola. Intro by Doug Garrett of Garrett's Games and Geekiness. --Paul Discuss this episode in the HG,WT forum |
Sun, 28 September 2008 False choice and flexibility in wargames, inspired by Air Assault on Crete and Fast Action Battles: The Bulge. Intro by Ryan Macklin of Master Plan. --Paul Discuss this episode in the HG,WT forum |
Sun, 28 September 2008 Self-reflection on play preferences in RPGs. Intro by Rob Bohl of The Independent Insurgency. --Paul Discuss this episode in the HG,WT forum |
Mon, 22 September 2008 Play procedures and reference sheets in RPGs, and announcement of the HG,WT Ransom Experiment. Intro by Ryan Macklin of Master Plan. --Paul Discuss this episode in the HG,WT forum |
Mon, 15 September 2008 Thoughts on player-level and in-fiction stories, inspired by D&D 4e. Intro by Itamar Weisberg of Hamishakia. --Paul Discuss this episode in the HG,WT forum Comments[0] |
Thu, 21 August 2008 Thoughts on conventions, inspired by the West Coast Meeple Fest and GenCon. Intro by Doug Garrett of Garrett's Games and Geekiness. --Paul Discuss this episode in the HG,WT forum |
Thu, 24 July 2008 First thoughts on Dungeons & Dragons 4th Edition. Intro by Rob Bohl of The Independent Insurgency. --Paul Discuss this episode in the HG,WT forum |
Thu, 24 July 2008 For more, visit the iTunes Store, our feed, or our publisher page at DriveThruRPG.com. --Ryan and Paul |
Sun, 6 July 2008 After Action Report for Origins 2008. Intro by Ryan Macklin of Master Plan. --Paul Discuss this episode in the HG,WT forum |
Mon, 23 June 2008 Last Night On Earth, Sons of Liberty, and A Long-Expected Party
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